Enum MathNodeList

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pub enum MathNodeList<ET: EngineTypes> {
    Simple(Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>),
    Over {
        top: Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>,
        sep: Option<ET::Dim>,
        bottom: Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>,
        left: Option<(ET::Char, UnresolvedMathFontStyle<ET>)>,
        right: Option<(ET::Char, UnresolvedMathFontStyle<ET>)>,
    },
    EqNo {
        pos: EqNoPosition,
        main: Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>,
        eqno: Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>,
    },
}
Expand description

An open list of unresolved math nodes. TODO: rethink this

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Simple(Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>)

A simple list of nodes

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Over

An open list after encountering an \over or \above or \atop or a related command. The current list up to that point is moved to the top, subsequent nodes are added to bottom. (see MathNode::Over

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EqNo

An open list after encountering an \eqno or \leqno. The current list up to that point is moved to main, subsequent nodes are added to eqno. This can only happen, if this list’s direct “parent” is a horizontal (i.e. non-math) list.

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impl<ET: EngineTypes> MathNodeList<ET>

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pub fn push(&mut self, n: MathNode<ET, UnresolvedMathFontStyle<ET>>)

Push a node to the list.

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pub fn close( self, start: SourceRef<ET>, end: SourceRef<ET>, ) -> (Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>, Option<(EqNoPosition, Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>)>)

Close the list, returning the list of nodes and the optional eqno.

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pub fn list_mut( &mut self, ) -> &mut Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>

Get the “open” list that nodes should be added to mutably

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pub fn list(&self) -> &Vec<MathNode<ET, UnresolvedMathFontStyle<ET>>>

Get the “open” list that nodes should be added to immutably

Trait Implementations§

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impl<ET: Clone + EngineTypes> Clone for MathNodeList<ET>
where ET::Dim: Clone, ET::Char: Clone,

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fn clone(&self) -> MathNodeList<ET>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<ET: Debug + EngineTypes> Debug for MathNodeList<ET>
where ET::Dim: Debug, ET::Char: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<ET: EngineTypes> Default for MathNodeList<ET>

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<ET> Freeze for MathNodeList<ET>
where <ET as EngineTypes>::Dim: Freeze, <ET as EngineTypes>::Char: Freeze,

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impl<ET> !RefUnwindSafe for MathNodeList<ET>

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impl<ET> !Send for MathNodeList<ET>

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impl<ET> !Sync for MathNodeList<ET>

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impl<ET> Unpin for MathNodeList<ET>
where <ET as EngineTypes>::Dim: Unpin, <ET as EngineTypes>::Char: Unpin, <ET as EngineTypes>::MuDim: Unpin, <ET as EngineTypes>::CustomNode: Unpin, ET: Unpin, <<ET as EngineTypes>::File as File>::SourceRefID: Unpin, <ET as EngineTypes>::Token: Unpin,

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impl<ET> !UnwindSafe for MathNodeList<ET>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<ET, Err, A> IntoErr<ET, Err> for A
where ET: EngineTypes, Err: From<A>,

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fn into_err( self, _aux: &EngineAux<ET>, _state: &<ET as EngineTypes>::State, ) -> Err

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.