pub struct Environment {
pub begin: BeginEnvironment,
pub name: CharTokens,
pub body: Vec<Token>,
pub end: EndEnvironment,
}
Fields§
§begin: BeginEnvironment
§name: CharTokens
§body: Vec<Token>
§end: EndEnvironment
Implementations§
Trait Implementations§
Source§impl Clone for Environment
impl Clone for Environment
Source§fn clone(&self) -> Environment
fn clone(&self) -> Environment
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Environment
impl Debug for Environment
Auto Trait Implementations§
impl Freeze for Environment
impl RefUnwindSafe for Environment
impl Send for Environment
impl Sync for Environment
impl Unpin for Environment
impl UnwindSafe for Environment
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more