pub struct IndexBuffer { /* private fields */ }
Expand description

Index data, stored in GPU memory.

An index buffer can be used as part of a Mesh, in order to describe which vertex data should be drawn, and what order it should be drawn in.

For example, to draw a square with raw vertex data, you need to use six vertices (two triangles, with three vertices each). This is inefficient, as two of those vertices are shared by the two triangles! Using an index buffer, you can instruct the graphics card to use vertices multiple times while constructing your square.

Index data is made up of u32 values, each of which correspond to the zero-based index of a vertex. For example, to get the mesh to draw the third vertex, then the first, then the second, you would create an index buffer containing [2, 0, 1].

Performance

When you create or modify an index buffer, you are effectively ‘uploading’ data to the GPU, which can be relatively slow. You should try to minimize how often you do this - for example, if a piece of geometry does not change from frame to frame, reuse the buffer instead of recreating it.

You can clone an index buffer cheaply, as it is a reference-counted handle to a GPU resource. However, this does mean that modifying a buffer (e.g. calling set_data) will also affect any clones that exist of it.

Implementations§

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impl IndexBuffer

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pub fn new(ctx: &mut Context, indices: &[u32]) -> Result<IndexBuffer>

Creates a new index buffer.

The buffer will be created with the BufferUsage::Dynamic usage hint - this can be overridden via the with_usage constructor.

Errors
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pub fn with_usage( ctx: &mut Context, indices: &[u32], usage: BufferUsage ) -> Result<IndexBuffer>

Creates a new index buffer, with the specified usage hint.

The GPU may optionally use the usage hint to optimize data storage and access.

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pub fn set_data(&self, ctx: &mut Context, indices: &[u32], offset: usize)

Sends new index data to the GPU.

Panics

Panics if the offset is out of bounds.

Trait Implementations§

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impl Clone for IndexBuffer

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fn clone(&self) -> IndexBuffer

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for IndexBuffer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<IndexBuffer> for IndexBuffer

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fn eq(&self, other: &IndexBuffer) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for IndexBuffer

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,