pub struct PythonConfig {
pub coverage: Option<PythonCoverage>,
pub exempt: Vec<Exemption>,
}Expand description
The [python] table. Both keys are optional, so a repo can configure just
coverage, just exemptions, or both. Default (no coverage table, no
exemptions) backs the zero-config path: an absent [python] table means the
rule runs against the default floor with nothing exempt (#80).
Fields§
§coverage: Option<PythonCoverage>§exempt: Vec<Exemption>Trait Implementations§
Source§impl Clone for PythonConfig
impl Clone for PythonConfig
Source§fn clone(&self) -> PythonConfig
fn clone(&self) -> PythonConfig
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PythonConfig
impl Debug for PythonConfig
Source§impl Default for PythonConfig
impl Default for PythonConfig
Source§fn default() -> PythonConfig
fn default() -> PythonConfig
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PythonConfig
impl<'de> Deserialize<'de> for PythonConfig
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for PythonConfig
Source§impl PartialEq for PythonConfig
impl PartialEq for PythonConfig
Source§fn eq(&self, other: &PythonConfig) -> bool
fn eq(&self, other: &PythonConfig) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for PythonConfig
Auto Trait Implementations§
impl Freeze for PythonConfig
impl RefUnwindSafe for PythonConfig
impl Send for PythonConfig
impl Sync for PythonConfig
impl Unpin for PythonConfig
impl UnsafeUnpin for PythonConfig
impl UnwindSafe for PythonConfig
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Source§impl<T> BorrowMut<T> for Twhere
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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Change the foreground color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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Change the foreground color to bright blue
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Change the foreground color to bright magenta
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Change the foreground color to bright purple
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Change the foreground color to bright white
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
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fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
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Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.