pub struct BytecodeGenerator<'a> { /* private fields */ }
Expand description

Generates a sequence of bytecode instructions. This generator has:

  • instructions: A list of bytecode instructions to use for generation
  • rng: A random number generator for uniform random choice of next instruction

Implementations

The BytecodeGenerator is instantiated with a seed to use with its random number generator.

Transition an abstract state, state to the next state and add the instruction to the bytecode sequence

Given a valid starting state abstract_state_in, generate a valid sequence of bytecode instructions such that abstract_state_out is reached.

Generate the body of a function definition given a set of starting locals and a target return signature. The sequence should contain at least target_min and at most target_max instructions.

Generate a sequence of instructions whose overall effect is to push a single value of type token on the stack, specifically without consuming any values that existed on the stack prior to the execution of the instruction sequence.

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

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Returns the argument unchanged.

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