AccessibilityId

Struct AccessibilityId 

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pub struct AccessibilityId(pub u64);
Expand description

A stable identifier for accessibility nodes.

This ID is generated based on the component’s position in the tree and optional user-provided keys. It remains stable across frames as long as the UI structure doesn’t change.

Tuple Fields§

§0: u64

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impl AccessibilityId

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pub fn new(id: u64) -> Self

Creates a new accessibility ID from a u64.

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pub fn to_accesskit_id(self) -> AccessKitNodeId

Converts to AccessKit’s NodeId.

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pub fn from_accesskit_id(id: AccessKitNodeId) -> Self

Creates from AccessKit’s NodeId.

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pub fn from_component_node_id(node_id: NodeId) -> Self

Generates a stable ID from an indextree NodeId.

indextree uses an arena-based implementation where NodeIds contain:

  • A 1-based index into the arena
  • A stamp for detecting node reuse

In Tessera’s immediate-mode model, the component tree is cleared and rebuilt each frame, so there’s no node reuse within a frame. This makes the index stable for the current tree state, which is exactly what AccessKit requires (IDs only need to be stable within the current tree).

§Stability Guarantee

The ID is stable within a single frame as long as the UI structure doesn’t change. This matches AccessKit’s requirement perfectly.

Trait Implementations§

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impl Clone for AccessibilityId

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fn clone(&self) -> AccessibilityId

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AccessibilityId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for AccessibilityId

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for AccessibilityId

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fn eq(&self, other: &AccessibilityId) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AccessibilityId

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impl Eq for AccessibilityId

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impl StructuralPartialEq for AccessibilityId

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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