pub struct BlurCommand {
pub radius: f32,
pub direction: (f32, f32),
}Expand description
A synchronous command to execute a gaussian blur. BlurCommand only describes blur parameters
Fields§
§radius: f32Blur radius.
direction: (f32, f32)Blur direction: (1.0, 0.0) for horizontal, (0.0, 1.0) for vertical.
Trait Implementations§
Source§impl ComputablePipeline<BlurCommand> for BlurPipeline
impl ComputablePipeline<BlurCommand> for BlurPipeline
Source§fn dispatch(
&mut self,
device: &Device,
_queue: &Queue,
config: &SurfaceConfiguration,
compute_pass: &mut ComputePass<'_>,
command: &BlurCommand,
_resource_manager: &mut ComputeResourceManager,
input_view: &TextureView,
output_view: &TextureView,
)
fn dispatch( &mut self, device: &Device, _queue: &Queue, config: &SurfaceConfiguration, compute_pass: &mut ComputePass<'_>, command: &BlurCommand, _resource_manager: &mut ComputeResourceManager, input_view: &TextureView, output_view: &TextureView, )
Dispatches the compute command within an active compute pass. Read more
impl ComputeCommand for BlurCommand
Auto Trait Implementations§
impl Freeze for BlurCommand
impl RefUnwindSafe for BlurCommand
impl Send for BlurCommand
impl Sync for BlurCommand
impl Unpin for BlurCommand
impl UnwindSafe for BlurCommand
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Any,
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