Function set_map_visibility

Source
pub fn set_map_visibility(target_pid: u16, affected_pid: u16, state: u16)
Expand description

Determine whether a player can see the map marker of another player.

Note: This currently has no effect, and is just an unimplemented stub.

target_pid The player ID whose map marker should be hidden or revealed.
affected_pid The player ID for whom the map marker will be hidden or revealed.
state The state of the map marker (false to hide, true to reveal).

Returns void