pub enum RenderStyle {
Shaded,
Greyscale,
}Expand description
How a Terrain is turned into an image.
Variants§
Shaded
Biome-like colours (ocean, beach, grass, forest, rock, snow) with hillshading, rivers and lakes drawn in blue.
Greyscale
Plain greyscale heightmap (black = lowest, white = highest).
Trait Implementations§
Source§impl Clone for RenderStyle
impl Clone for RenderStyle
impl Copy for RenderStyle
Source§impl Debug for RenderStyle
impl Debug for RenderStyle
Source§impl Default for RenderStyle
impl Default for RenderStyle
impl Eq for RenderStyle
Source§impl PartialEq for RenderStyle
impl PartialEq for RenderStyle
impl StructuralPartialEq for RenderStyle
Auto Trait Implementations§
impl Freeze for RenderStyle
impl RefUnwindSafe for RenderStyle
impl Send for RenderStyle
impl Sync for RenderStyle
impl Unpin for RenderStyle
impl UnsafeUnpin for RenderStyle
impl UnwindSafe for RenderStyle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more