Struct SpinnerBuilder

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pub struct SpinnerBuilder { /* private fields */ }
Expand description

A builder for creating a terminal spinner.

Implementations§

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impl<'a> SpinnerBuilder

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pub fn new() -> Self

Creates a new builder.

Examples found in repository?
examples/arc.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&ARC).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
More examples
Hide additional examples
examples/dots.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&DOTS).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/dqpb.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&DQPB).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/flip.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&FLIP).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/line.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&LINE).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/moon.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&MOON).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
Source

pub fn spinner(self, spinner: &'static SpinnerData<'static>) -> Self

The spinner animation to use.

Examples found in repository?
examples/arc.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&ARC).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
More examples
Hide additional examples
examples/dots.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&DOTS).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/dqpb.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&DQPB).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/flip.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&FLIP).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/line.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&LINE).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/moon.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&MOON).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
Source

pub fn text(self, text: impl Into<Cow<'static, str>>) -> Self

The text to show after the spinner animation.

Examples found in repository?
examples/arc.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&ARC).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
More examples
Hide additional examples
examples/dots.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&DOTS).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/dqpb.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&DQPB).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/flip.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&FLIP).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/line.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&LINE).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/moon.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&MOON).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
Source

pub fn prefix(self, prefix: impl Into<Cow<'static, str>>) -> Self

The prefix to print before the actual spinning animation.

§Note

The prefix must not include newlines, as the library deletion does not account for those.

Examples found in repository?
examples/prefix.rs (line 8)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new()
6        .spinner(&DOTS)
7        .text(text)
8        .prefix("  ")
9        .start();
10    thread::sleep(Duration::from_secs(3));
11    handle.done();
12}
Source

pub fn start(self) -> SpinnerHandle

Starts the spinner and renders it on a separate thread.

§Returns

A SpinnerHandle, allowing for further control of the spinner after it gets rendered.

§Panics

If no text and spinner have been set.

Examples found in repository?
examples/arc.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&ARC).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
More examples
Hide additional examples
examples/dots.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&DOTS).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/dqpb.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&DQPB).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/flip.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&FLIP).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/line.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&LINE).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}
examples/moon.rs (line 5)
3fn main() {
4    let text = "Loading unicorns";
5    let handle = SpinnerBuilder::new().spinner(&MOON).text(text).start();
6    thread::sleep(Duration::from_secs(3));
7    handle.done();
8}

Trait Implementations§

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impl Clone for SpinnerBuilder

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fn clone(&self) -> SpinnerBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for SpinnerBuilder

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fn default() -> SpinnerBuilder

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.