pub struct TerminalMenuStruct {
pub items: Vec<TerminalMenuItem>,
/* private fields */
}
Fields§
§items: Vec<TerminalMenuItem>
Implementations§
Source§impl TerminalMenuStruct
impl TerminalMenuStruct
Sourcepub fn selected_item_name(&self) -> &str
pub fn selected_item_name(&self) -> &str
Returns the name of the selected menu item.
§Example
use terminal_menu::{menu, button, run, mut_menu};
let my_menu = menu(vec![
button("a"),
button("b"),
]);
run(&my_menu);
println!("selected item name: {}", mut_menu(&my_menu).selected_item_name()); //"a" or "b"
Examples found in repository?
More examples
examples/simple.rs (line 28)
5fn main() {
6 use terminal_menu::{menu, label, button, run, mut_menu};
7 let menu = menu(vec![
8
9 // label:
10 // not selectable, useful as a title, separator, etc...
11 label("----------------------"),
12 label("terminal-menu"),
13 label("use wasd or arrow keys"),
14 label("enter to select"),
15 label("'q' or esc to exit"),
16 label("-----------------------"),
17
18 // button:
19 // exit the menu
20 button("Alice"),
21 button("Bob"),
22 button("Charlie")
23
24 ]);
25 run(&menu);
26
27 // you can get the selected buttons name like so:
28 println!("Selected: {}", mut_menu(&menu).selected_item_name());
29}
Sourcepub fn selected_item_index(&self) -> usize
pub fn selected_item_index(&self) -> usize
Returns the selected item as an index of the items vec.
§Example
use terminal_menu::{menu, button, run, mut_menu};
let my_menu = menu(vec![
button("a"),
button("b"),
]);
run(&my_menu);
println!("selected item index: {}", mut_menu(&my_menu).selected_item_index()); // 0 or 1
Sourcepub fn set_selected_item_with_name(&mut self, item: &str)
pub fn set_selected_item_with_name(&mut self, item: &str)
Set the selected item with a name.
§Example
use terminal_menu::{TerminalMenu, menu, button, mut_menu};
let my_menu: TerminalMenu = menu(vec![
button("item"),
button("other item")
]);
mut_menu(&my_menu).set_selected_item_with_name("item");
Sourcepub fn set_selected_item_with_index(&mut self, item: usize)
pub fn set_selected_item_with_index(&mut self, item: usize)
Set the selected item with an index of the items vec.
§Example
use terminal_menu::{TerminalMenu, menu, button, mut_menu};
let my_menu: TerminalMenu = menu(vec![
button("item"),
button("other item")
]);
mut_menu(&my_menu).set_selected_item_with_index(1); //index 1 = other item
Sourcepub fn selection_value(&self, name: &str) -> &str
pub fn selection_value(&self, name: &str) -> &str
Returns the value of the specified scroll, list, or string item.
§Example
use terminal_menu::{TerminalMenu, menu, scroll, run, mut_menu};
let my_menu: TerminalMenu = menu(vec![
scroll("item", vec!["val1", "val2"])
]);
run(&my_menu);
println!("item value: {}", mut_menu(&my_menu).selection_value("item"));
Examples found in repository?
examples/selections.rs (line 30)
5fn main() {
6 use terminal_menu::{menu, label, button, list, scroll, run, mut_menu};
7 let menu = menu(vec![
8 label("lists and scrolls"),
9
10 // with list and scroll you can select a value from a group of values
11 // you can change the selected value with arrow keys, wasd, or enter
12
13 // use arrow keys or wasd
14 // enter to select
15
16 // list:
17 // show all values
18 // surround the selected value with brackets
19 list("li", vec!["Alice", "Bob", "Charlie"]),
20
21 // scroll:
22 // show only the selected item
23 scroll("sc", vec!["Alice", "Bob", "Charlie"]),
24
25 button("exit")
26 ]);
27 run(&menu);
28 {
29 let mm = mut_menu(&menu);
30 println!("{}", mm.selection_value("li"));
31 println!("{}", mm.selection_value("sc"));
32 }
33}
More examples
examples/submenus.rs (line 38)
5fn main() {
6 use terminal_menu::{menu, label, button, scroll, back_button, submenu, run, mut_menu};
7 let menu = menu(vec![
8 label("submenus"),
9
10 // submenu:
11 // submenus are basically menus inside menus
12 submenu("sub", vec![
13 scroll("scr", vec!["Alice", "Bob", "Charlie"]),
14
15 // back button:
16 // back buttons return to the parent menu.
17 back_button("back")
18 ]),
19
20 submenu("ret", vec![
21
22 // button:
23 // buttons exit all the menus
24 button("Alice"),
25 button("Bob"),
26 button("Charlie"),
27
28 ]),
29
30 button("exit")
31 ]);
32 run(&menu);
33
34 // name of the menu active before exiting
35 println!("{:?}", mut_menu(&menu).get_latest_menu_name());
36
37 // pull values
38 println!("{}", mut_menu(&menu).get_submenu("sub").selection_value("scr"));
39}
examples/string_and_numeric.rs (line 41)
5fn main() {
6 use terminal_menu::{menu, label, button, string, numeric, run, mut_menu};
7 let menu = menu(vec![
8 label("strings and numerics"),
9
10 // string:
11 // a string of characters
12 // the last arguments specifies if empty strings are allowed
13
14 // empty strings allowed:
15 string("ste", "default", true),
16
17 // empty strings not allowed:
18 string("stn", "default", false),
19
20 // numeric:
21 // a floating point number
22 numeric("num",
23 // default
24 4.5,
25
26 // step
27 Some(1.5),
28
29 // minimum
30 None,
31
32 // maximum
33 Some(150.0)
34 ),
35
36 button("exit")
37 ]);
38 run(&menu);
39 {
40 let mm = mut_menu(&menu);
41 println!("{}", mm.selection_value("ste"));
42 println!("{}", mm.selection_value("stn"));
43 println!("{}", mm.numeric_value("num"));
44 }
45}
Sourcepub fn numeric_value(&self, name: &str) -> f64
pub fn numeric_value(&self, name: &str) -> f64
Returns the value of the specified numeric item.
§Example
use terminal_menu::{TerminalMenu, menu, scroll, run, numeric, mut_menu};
let my_menu: TerminalMenu = menu(vec![
numeric("item", 0.0, None, None, None)
]);
run(&my_menu);
println!("item value: {}", mut_menu(&my_menu).numeric_value("item"));
Examples found in repository?
examples/string_and_numeric.rs (line 43)
5fn main() {
6 use terminal_menu::{menu, label, button, string, numeric, run, mut_menu};
7 let menu = menu(vec![
8 label("strings and numerics"),
9
10 // string:
11 // a string of characters
12 // the last arguments specifies if empty strings are allowed
13
14 // empty strings allowed:
15 string("ste", "default", true),
16
17 // empty strings not allowed:
18 string("stn", "default", false),
19
20 // numeric:
21 // a floating point number
22 numeric("num",
23 // default
24 4.5,
25
26 // step
27 Some(1.5),
28
29 // minimum
30 None,
31
32 // maximum
33 Some(150.0)
34 ),
35
36 button("exit")
37 ]);
38 run(&menu);
39 {
40 let mm = mut_menu(&menu);
41 println!("{}", mm.selection_value("ste"));
42 println!("{}", mm.selection_value("stn"));
43 println!("{}", mm.numeric_value("num"));
44 }
45}
Returns the specified submenu.
§Example
use terminal_menu::{TerminalMenu, menu, run, submenu, scroll, mut_menu};
let my_menu: TerminalMenu = menu(vec![
submenu("sub",vec![
scroll("item", vec!["winnie", "the", "pooh"])
])
]);
run(&my_menu);
println!("{}", mut_menu(&my_menu).get_submenu("sub").selection_value("item"));
Examples found in repository?
examples/submenus.rs (line 38)
5fn main() {
6 use terminal_menu::{menu, label, button, scroll, back_button, submenu, run, mut_menu};
7 let menu = menu(vec![
8 label("submenus"),
9
10 // submenu:
11 // submenus are basically menus inside menus
12 submenu("sub", vec![
13 scroll("scr", vec!["Alice", "Bob", "Charlie"]),
14
15 // back button:
16 // back buttons return to the parent menu.
17 back_button("back")
18 ]),
19
20 submenu("ret", vec![
21
22 // button:
23 // buttons exit all the menus
24 button("Alice"),
25 button("Bob"),
26 button("Charlie"),
27
28 ]),
29
30 button("exit")
31 ]);
32 run(&menu);
33
34 // name of the menu active before exiting
35 println!("{:?}", mut_menu(&menu).get_latest_menu_name());
36
37 // pull values
38 println!("{}", mut_menu(&menu).get_submenu("sub").selection_value("scr"));
39}
Returns the menu (or submenu) which was active on deactivation.
Examples found in repository?
examples/submenus.rs (line 35)
5fn main() {
6 use terminal_menu::{menu, label, button, scroll, back_button, submenu, run, mut_menu};
7 let menu = menu(vec![
8 label("submenus"),
9
10 // submenu:
11 // submenus are basically menus inside menus
12 submenu("sub", vec![
13 scroll("scr", vec!["Alice", "Bob", "Charlie"]),
14
15 // back button:
16 // back buttons return to the parent menu.
17 back_button("back")
18 ]),
19
20 submenu("ret", vec![
21
22 // button:
23 // buttons exit all the menus
24 button("Alice"),
25 button("Bob"),
26 button("Charlie"),
27
28 ]),
29
30 button("exit")
31 ]);
32 run(&menu);
33
34 // name of the menu active before exiting
35 println!("{:?}", mut_menu(&menu).get_latest_menu_name());
36
37 // pull values
38 println!("{}", mut_menu(&menu).get_submenu("sub").selection_value("scr"));
39}
Auto Trait Implementations§
impl Freeze for TerminalMenuStruct
impl RefUnwindSafe for TerminalMenuStruct
impl Send for TerminalMenuStruct
impl Sync for TerminalMenuStruct
impl Unpin for TerminalMenuStruct
impl UnwindSafe for TerminalMenuStruct
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more