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LayoutNode

Enum LayoutNode 

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pub enum LayoutNode<Id: Copy + Eq + Ord> {
    Leaf(Id),
    Void(usize),
    Split {
        direction: Direction,
        children: Vec<LayoutNode<Id>>,
        weights: Vec<u16>,
        resizable: bool,
    },
}

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Leaf(Id)

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Void(usize)

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Split

Fields

§direction: Direction
§children: Vec<LayoutNode<Id>>
§weights: Vec<u16>
§resizable: bool

Implementations§

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impl<Id: Copy + Eq + Ord> LayoutNode<Id>

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pub fn leaf(id: Id) -> Self

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pub fn void() -> Self

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pub fn split(direction: Direction, children: Vec<LayoutNode<Id>>) -> Self

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pub fn split_resizable( direction: Direction, children: Vec<LayoutNode<Id>>, resizable: bool, ) -> Self

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pub fn unwrap_leaf(&self) -> Option<Id>

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pub fn layout_rects(&self, area: LayoutRect) -> Vec<(Id, LayoutRect)>

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pub fn layout_with_gaps( &self, area: LayoutRect, ) -> (Vec<(Id, LayoutRect)>, Vec<SplitGap>)

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pub fn node_at_path(&self, path: &[usize]) -> Option<&LayoutNode<Id>>

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pub fn collect_leaves(&self) -> Vec<Id>

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pub fn swap_leaves(&mut self, source: &Id, target: &Id) -> bool

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pub fn build_flat(direction: Direction, ids: Vec<Id>) -> Self

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pub fn subtree_any<F>(&self, predicate: F) -> bool
where F: FnMut(Id) -> bool,

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pub fn hit_test_gap( &self, area: LayoutRect, column: u16, row: u16, ) -> Option<SplitGap>

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pub fn apply_drag( &mut self, area: LayoutRect, path: &[usize], index: usize, direction: Direction, delta: i16, min_size: i16, ) -> bool

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pub fn remove_leaf(&mut self, id: Id) -> bool

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pub fn clear_leaf(&mut self, id: Id) -> bool

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pub fn replace_leaf_with_void(&mut self, id: Id) -> Option<usize>

Replace a leaf identified by id with a Void placeholder, preserving the tree structure and split weights. Returns the fresh void_id, or None if the leaf was not found.

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pub fn insert_leaf( &mut self, target: Id, insert: Id, position: InsertPosition, ) -> bool

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pub fn void_regions(&self, area: LayoutRect) -> Vec<(usize, LayoutRect)>

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pub fn cleanup_after_removal(&mut self)

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pub fn normalize_weights(&mut self)

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pub fn replace_void_by_id( &mut self, void_id: usize, new_leaf: LayoutNode<Id>, ) -> bool

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pub fn remove_void_by_id(&mut self, void_id: usize) -> bool

Remove a Void node by its ID from the tree. Returns true if the void was found and removed, false otherwise. Cleans up empty parent splits.

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pub fn is_empty(&self) -> bool

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pub fn from_rects(rects: &[(Id, LayoutRect)]) -> Self

Build a BSP tree from rectangles using straddle-tolerant cut selection. Straddled windows are assigned to the side containing more of their area. Weights are count-based to ensure each window gets equal space. Fallback uses aspect-aware direction for the sort axis.

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pub fn split_root(&mut self, insert: Id, position: InsertPosition)

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pub fn project_insert( &self, target: Option<Id>, insert: Id, position: InsertPosition, area: LayoutRect, ) -> Option<LayoutRect>

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pub fn project_insert_void( &self, insert: Id, void_id: usize, area: LayoutRect, ) -> Option<LayoutRect>

Trait Implementations§

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impl<Id: Clone + Copy + Eq + Ord> Clone for LayoutNode<Id>

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fn clone(&self) -> LayoutNode<Id>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Id: Debug + Copy + Eq + Ord> Debug for LayoutNode<Id>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Id: Copy + Eq + Ord> From<BspNode<Id>> for LayoutNode<Id>

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fn from(bsp: BspNode<Id>) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<Id> Freeze for LayoutNode<Id>
where Id: Freeze,

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impl<Id> RefUnwindSafe for LayoutNode<Id>
where Id: RefUnwindSafe,

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impl<Id> Send for LayoutNode<Id>
where Id: Send,

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impl<Id> Sync for LayoutNode<Id>
where Id: Sync,

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impl<Id> Unpin for LayoutNode<Id>
where Id: Unpin,

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impl<Id> UnsafeUnpin for LayoutNode<Id>
where Id: UnsafeUnpin,

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impl<Id> UnwindSafe for LayoutNode<Id>
where Id: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.