#[non_exhaustive]pub struct CharacterCreateResponseCode;Implementations§
Source§impl CharacterCreateResponseCode
impl CharacterCreateResponseCode
pub const CHAR_CREATE_IN_PROGRESS: u8 = 46
pub const CHAR_CREATE_SUCCESS: u8 = 47
pub const CHAR_CREATE_ERROR: u8 = 48
pub const CHAR_CREATE_FAILED: u8 = 49
pub const CHAR_CREATE_NAME_IN_USE: u8 = 50
pub const CHAR_CREATE_DISABLED: u8 = 51
pub const CHAR_CREATE_PVP_TEAMS_VIOLATION: u8 = 52
pub const CHAR_CREATE_SERVER_LIMIT: u8 = 53
pub const CHAR_CREATE_ACCOUNT_LIMIT: u8 = 54
pub const CHAR_CREATE_SERVER_QUEUE: u8 = 55
pub const CHAR_CREATE_ONLY_EXISTING: u8 = 56
pub const CHAR_CREATE_EXPANSION: u8 = 57
pub const CHAR_CREATE_EXPANSION_CLASS: u8 = 58
pub const CHAR_CREATE_LEVEL_REQUIREMENT: u8 = 59
pub const CHAR_CREATE_UNIQUE_CLASS_LIMIT: u8 = 60
pub const CHAR_CREATE_CHARACTER_IN_GUILD: u8 = 61
pub const CHAR_CREATE_RESTRICTED_RACECLASS: u8 = 62
pub const CHAR_CREATE_CHARACTER_CHOOSE_RACE: u8 = 63
pub const CHAR_CREATE_CHARACTER_ARENA_LEADER: u8 = 64
pub const CHAR_CREATE_CHARACTER_DELETE_MAIL: u8 = 65
pub const CHAR_CREATE_CHARACTER_SWAP_FACTION: u8 = 66
pub const CHAR_CREATE_CHARACTER_RACE_ONLY: u8 = 67
pub const CHAR_CREATE_CHARACTER_GOLD_LIMIT: u8 = 68
pub const CHAR_CREATE_FORCE_LOGIN: u8 = 69
Auto Trait Implementations§
impl Freeze for CharacterCreateResponseCode
impl RefUnwindSafe for CharacterCreateResponseCode
impl Send for CharacterCreateResponseCode
impl Sync for CharacterCreateResponseCode
impl Unpin for CharacterCreateResponseCode
impl UnsafeUnpin for CharacterCreateResponseCode
impl UnwindSafe for CharacterCreateResponseCode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more