pub struct RoundSettings {
pub kyoku: u8,
pub honba: u8,
pub kyoutaku: u8,
pub points: Vec<GamePoint>,
pub dora: Vec<Tile>,
pub ura_dora: Vec<Tile>,
}Expand description
Represents the initial settings for each round.
Fields§
§kyoku: u8§honba: u8§kyoutaku: u8§points: Vec<GamePoint>§dora: Vec<Tile>§ura_dora: Vec<Tile>Trait Implementations§
Source§impl Debug for RoundSettings
impl Debug for RoundSettings
Source§impl Default for RoundSettings
impl Default for RoundSettings
Source§fn default() -> RoundSettings
fn default() -> RoundSettings
Returns the “default value” for a type. Read more
Source§impl PartialEq for RoundSettings
impl PartialEq for RoundSettings
impl StructuralPartialEq for RoundSettings
Auto Trait Implementations§
impl Freeze for RoundSettings
impl RefUnwindSafe for RoundSettings
impl Send for RoundSettings
impl Sync for RoundSettings
impl Unpin for RoundSettings
impl UnwindSafe for RoundSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more