pub struct ActivityDescribeOptionsBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> ActivityDescribeOptionsBuilder<S>
impl<S: State> ActivityDescribeOptionsBuilder<S>
Sourcepub fn build(self) -> ActivityDescribeOptionswhere
S: IsComplete,
pub fn build(self) -> ActivityDescribeOptionswhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn include_input(
self,
value: bool,
) -> ActivityDescribeOptionsBuilder<SetIncludeInput<S>>where
S::IncludeInput: IsUnset,
pub fn include_input(
self,
value: bool,
) -> ActivityDescribeOptionsBuilder<SetIncludeInput<S>>where
S::IncludeInput: IsUnset,
Sourcepub fn maybe_include_input(
self,
value: Option<bool>,
) -> ActivityDescribeOptionsBuilder<SetIncludeInput<S>>where
S::IncludeInput: IsUnset,
pub fn maybe_include_input(
self,
value: Option<bool>,
) -> ActivityDescribeOptionsBuilder<SetIncludeInput<S>>where
S::IncludeInput: IsUnset,
Sourcepub fn include_outcome(
self,
value: bool,
) -> ActivityDescribeOptionsBuilder<SetIncludeOutcome<S>>where
S::IncludeOutcome: IsUnset,
pub fn include_outcome(
self,
value: bool,
) -> ActivityDescribeOptionsBuilder<SetIncludeOutcome<S>>where
S::IncludeOutcome: IsUnset,
Sourcepub fn maybe_include_outcome(
self,
value: Option<bool>,
) -> ActivityDescribeOptionsBuilder<SetIncludeOutcome<S>>where
S::IncludeOutcome: IsUnset,
pub fn maybe_include_outcome(
self,
value: Option<bool>,
) -> ActivityDescribeOptionsBuilder<SetIncludeOutcome<S>>where
S::IncludeOutcome: IsUnset,
Sourcepub fn include_heartbeat_details(
self,
value: bool,
) -> ActivityDescribeOptionsBuilder<SetIncludeHeartbeatDetails<S>>where
S::IncludeHeartbeatDetails: IsUnset,
pub fn include_heartbeat_details(
self,
value: bool,
) -> ActivityDescribeOptionsBuilder<SetIncludeHeartbeatDetails<S>>where
S::IncludeHeartbeatDetails: IsUnset,
Sourcepub fn maybe_include_heartbeat_details(
self,
value: Option<bool>,
) -> ActivityDescribeOptionsBuilder<SetIncludeHeartbeatDetails<S>>where
S::IncludeHeartbeatDetails: IsUnset,
pub fn maybe_include_heartbeat_details(
self,
value: Option<bool>,
) -> ActivityDescribeOptionsBuilder<SetIncludeHeartbeatDetails<S>>where
S::IncludeHeartbeatDetails: IsUnset,
Sourcepub fn include_last_failure(
self,
value: bool,
) -> ActivityDescribeOptionsBuilder<SetIncludeLastFailure<S>>where
S::IncludeLastFailure: IsUnset,
pub fn include_last_failure(
self,
value: bool,
) -> ActivityDescribeOptionsBuilder<SetIncludeLastFailure<S>>where
S::IncludeLastFailure: IsUnset,
Sourcepub fn maybe_include_last_failure(
self,
value: Option<bool>,
) -> ActivityDescribeOptionsBuilder<SetIncludeLastFailure<S>>where
S::IncludeLastFailure: IsUnset,
pub fn maybe_include_last_failure(
self,
value: Option<bool>,
) -> ActivityDescribeOptionsBuilder<SetIncludeLastFailure<S>>where
S::IncludeLastFailure: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for ActivityDescribeOptionsBuilder<S>
impl<S> RefUnwindSafe for ActivityDescribeOptionsBuilder<S>
impl<S> Send for ActivityDescribeOptionsBuilder<S>
impl<S> Sync for ActivityDescribeOptionsBuilder<S>
impl<S> Unpin for ActivityDescribeOptionsBuilder<S>
impl<S> UnsafeUnpin for ActivityDescribeOptionsBuilder<S>
impl<S> UnwindSafe for ActivityDescribeOptionsBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request