pub trait Worker: Send + Sync {
Show 13 methods
// Required methods
fn validate<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(), WorkerValidationError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn poll_workflow_activation<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<WorkflowActivation, PollError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn poll_activity_task<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<ActivityTask, PollError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn poll_nexus_task<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<NexusTask, PollError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn complete_workflow_activation<'life0, 'async_trait>(
&'life0 self,
completion: WorkflowActivationCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteWfError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn complete_activity_task<'life0, 'async_trait>(
&'life0 self,
completion: ActivityTaskCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteActivityError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn complete_nexus_task<'life0, 'async_trait>(
&'life0 self,
completion: NexusTaskCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteNexusError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn record_activity_heartbeat(&self, details: ActivityHeartbeat);
fn request_workflow_eviction(&self, run_id: &str);
fn get_config(&self) -> &WorkerConfig;
fn initiate_shutdown(&self);
fn shutdown<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn finalize_shutdown<'async_trait>(
self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait;
}Expand description
This trait is the primary way by which language specific SDKs interact with the core SDK. It represents one worker, which has a (potentially shared) client for connecting to the service and is bound to a specific task queue.
Required Methods§
Sourcefn validate<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(), WorkerValidationError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn validate<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(), WorkerValidationError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Validate that the worker can properly connect to server, plus any other validation that needs to be done asynchronously. Lang SDKs should call this function once before calling any others.
Sourcefn poll_workflow_activation<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<WorkflowActivation, PollError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn poll_workflow_activation<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<WorkflowActivation, PollError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Ask the worker for some work, returning a WorkflowActivation. It is then the language SDK’s responsibility to call the appropriate workflow code with the provided inputs. Blocks indefinitely until such work is available or Worker::shutdown is called.
It is important to understand that all activations must be responded to. There can only be one outstanding activation for a particular run of a workflow at any time. If an activation is not responded to, it will cause that workflow to become stuck forever.
See WorkflowActivation for more details on the expected behavior of lang w.r.t activation & job processing.
Do not call poll concurrently. It handles polling the server concurrently internally.
Sourcefn poll_activity_task<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<ActivityTask, PollError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn poll_activity_task<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<ActivityTask, PollError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Ask the worker for some work, returning an ActivityTask. It is then the language SDK’s responsibility to call the appropriate activity code with the provided inputs. Blocks indefinitely until such work is available or Worker::shutdown is called.
Do not call poll concurrently. It handles polling the server concurrently internally.
Sourcefn poll_nexus_task<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<NexusTask, PollError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn poll_nexus_task<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<NexusTask, PollError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Ask the worker for some nexus related work. It is then the language SDK’s responsibility to call the appropriate nexus operation handler code with the provided inputs. Blocks indefinitely until such work is available or Worker::shutdown is called.
All tasks must be responded to for shutdown to complete.
Do not call poll concurrently. It handles polling the server concurrently internally.
Sourcefn complete_workflow_activation<'life0, 'async_trait>(
&'life0 self,
completion: WorkflowActivationCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteWfError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn complete_workflow_activation<'life0, 'async_trait>(
&'life0 self,
completion: WorkflowActivationCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteWfError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Tell the worker that a workflow activation has completed. May (and should) be freely called concurrently. The future may take some time to resolve, as fetching more events might be necessary for completion to… complete - thus SDK implementers should make sure they do not serialize completions.
Sourcefn complete_activity_task<'life0, 'async_trait>(
&'life0 self,
completion: ActivityTaskCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteActivityError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn complete_activity_task<'life0, 'async_trait>(
&'life0 self,
completion: ActivityTaskCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteActivityError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Tell the worker that an activity has finished executing. May (and should) be freely called concurrently.
Sourcefn complete_nexus_task<'life0, 'async_trait>(
&'life0 self,
completion: NexusTaskCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteNexusError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn complete_nexus_task<'life0, 'async_trait>(
&'life0 self,
completion: NexusTaskCompletion,
) -> Pin<Box<dyn Future<Output = Result<(), CompleteNexusError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Tell the worker that a nexus task has completed. May (and should) be freely called concurrently.
Sourcefn record_activity_heartbeat(&self, details: ActivityHeartbeat)
fn record_activity_heartbeat(&self, details: ActivityHeartbeat)
Notify the Temporal service that an activity is still alive. Long running activities that
take longer than activity_heartbeat_timeout to finish must call this function in order to
report progress, otherwise the activity will timeout and a new attempt will be scheduled.
The first heartbeat request will be sent immediately, subsequent rapid calls to this function will result in heartbeat requests being aggregated and the last one received during the aggregation period will be sent to the server, where that period is defined as half the heartbeat timeout.
Unlike Java/Go SDKs we do not return cancellation status as part of heartbeat response and instead send it as a separate activity task to the lang, decoupling heartbeat and cancellation processing.
For now activity still need to send heartbeats if they want to receive cancellation requests. In the future we will change this and will dispatch cancellations more proactively. Note that this function does not block on the server call and returns immediately. Underlying validation errors are swallowed and logged, this has been agreed to be optimal behavior for the user as we don’t want to break activity execution due to badly configured heartbeat options.
Sourcefn request_workflow_eviction(&self, run_id: &str)
fn request_workflow_eviction(&self, run_id: &str)
Request that a workflow be evicted by its run id. This will generate a workflow activation with the eviction job inside it to be eventually returned by Worker::poll_workflow_activation. If the workflow had any existing outstanding activations, such activations are invalidated and subsequent completions of them will do nothing and log a warning.
Sourcefn get_config(&self) -> &WorkerConfig
fn get_config(&self) -> &WorkerConfig
Return this worker’s config
Sourcefn initiate_shutdown(&self)
fn initiate_shutdown(&self)
Initiate shutdown. See Worker::shutdown, this is just a sync version that starts the
process. You can then wait on shutdown or Worker::finalize_shutdown.
Sourcefn shutdown<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn shutdown<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Initiates async shutdown procedure, eventually ceases all polling of the server and shuts
down this worker. Worker::poll_workflow_activation and Worker::poll_activity_task should
be called until both return a ShutDown error to ensure that all outstanding work is
complete. This means that the lang sdk will need to call
Worker::complete_workflow_activation and Worker::complete_activity_task for those
workflows & activities until they are done. At that point, the lang SDK can end the process,
or drop the Worker instance via Worker::finalize_shutdown, which will close the
connection and free resources. If you have set WorkerConfig::no_remote_activities, you may
skip calling Worker::poll_activity_task.
Lang implementations should use Worker::initiate_shutdown followed by Worker::finalize_shutdown.
Sourcefn finalize_shutdown<'async_trait>(
self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
fn finalize_shutdown<'async_trait>(
self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
Completes shutdown and frees all resources. You should avoid simply dropping workers, as this does not allow async tasks to report any panics that may have occurred cleanly.
This should be called only after Worker::shutdown has resolved and/or both polling
functions have returned ShutDown errors.