Struct teloxide_core::payloads::SetGameScoreInline
source · [−]pub struct SetGameScoreInline {
pub user_id: UserId,
pub score: u64,
pub inline_message_id: String,
pub force: Option<bool>,
pub disable_edit_message: Option<bool>,
}Expand description
Use this method to set the score of the specified user in a game. On success, returns True. Returns an error, if the new score is not greater than the user’s current score in the chat and force is False.
See also: SetGameScore
Fields
user_id: UserIdUser identifier
score: u64New score
inline_message_id: StringIdentifier of the inline message
force: Option<bool>Pass True, if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters
disable_edit_message: Option<bool>Pass True, if the game message should not be automatically edited to include the current scoreboard
Implementations
Trait Implementations
sourceimpl Clone for SetGameScoreInline
impl Clone for SetGameScoreInline
sourcefn clone(&self) -> SetGameScoreInlineⓘNotable traits for SetGameScoreInlineimpl Payload for SetGameScoreInline type Output = Message;
fn clone(&self) -> SetGameScoreInlineⓘNotable traits for SetGameScoreInlineimpl Payload for SetGameScoreInline type Output = Message;
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresourceimpl Debug for SetGameScoreInline
impl Debug for SetGameScoreInline
sourceimpl Hash for SetGameScoreInline
impl Hash for SetGameScoreInline
sourceimpl PartialEq<SetGameScoreInline> for SetGameScoreInline
impl PartialEq<SetGameScoreInline> for SetGameScoreInline
sourcefn eq(&self, other: &SetGameScoreInline) -> bool
fn eq(&self, other: &SetGameScoreInline) -> bool
sourceimpl Payload for SetGameScoreInline
impl Payload for SetGameScoreInline
sourcefn timeout_hint(&self) -> Option<Duration>
fn timeout_hint(&self) -> Option<Duration>
If this payload may take long time to execute (e.g.
GetUpdates with
big timeout), the minimum timeout that should be used. Read moresourceimpl Serialize for SetGameScoreInline
impl Serialize for SetGameScoreInline
impl Eq for SetGameScoreInline
impl StructuralEq for SetGameScoreInline
impl StructuralPartialEq for SetGameScoreInline
Auto Trait Implementations
impl RefUnwindSafe for SetGameScoreInline
impl Send for SetGameScoreInline
impl Sync for SetGameScoreInline
impl Unpin for SetGameScoreInline
impl UnwindSafe for SetGameScoreInline
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.