Struct teloxide_core::payloads::SetGameScore
source · [−]pub struct SetGameScore {
pub user_id: UserId,
pub score: u64,
pub chat_id: u32,
pub message_id: i64,
pub force: Option<bool>,
pub disable_edit_message: Option<bool>,
}Expand description
Use this method to set the score of the specified user in a game. On success, returns the edited Message. Returns an error, if the new score is not greater than the user’s current score in the chat and force is False.
See also: SetGameScoreInline
Fields
user_id: UserIdUser identifier
score: u64New score
chat_id: u32Unique identifier for the target chat
message_id: i64Identifier of the message to edit
force: Option<bool>Pass True, if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters
disable_edit_message: Option<bool>Pass True, if the game message should not be automatically edited to include the current scoreboard
Implementations
Trait Implementations
sourceimpl Clone for SetGameScore
impl Clone for SetGameScore
sourcefn clone(&self) -> SetGameScoreⓘNotable traits for SetGameScoreimpl Payload for SetGameScore type Output = Message;
fn clone(&self) -> SetGameScoreⓘNotable traits for SetGameScoreimpl Payload for SetGameScore type Output = Message;
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for SetGameScore
impl Debug for SetGameScore
sourceimpl Hash for SetGameScore
impl Hash for SetGameScore
sourceimpl PartialEq<SetGameScore> for SetGameScore
impl PartialEq<SetGameScore> for SetGameScore
sourcefn eq(&self, other: &SetGameScore) -> bool
fn eq(&self, other: &SetGameScore) -> bool
This method tests for self and other values to be equal, and is used
by ==. Read more
sourcefn ne(&self, other: &SetGameScore) -> bool
fn ne(&self, other: &SetGameScore) -> bool
This method tests for !=.
sourceimpl Payload for SetGameScore
impl Payload for SetGameScore
sourcefn timeout_hint(&self) -> Option<Duration>
fn timeout_hint(&self) -> Option<Duration>
If this payload may take long time to execute (e.g. GetUpdates with
big timeout), the minimum timeout that should be used. Read more
sourceimpl Serialize for SetGameScore
impl Serialize for SetGameScore
impl Eq for SetGameScore
impl StructuralEq for SetGameScore
impl StructuralPartialEq for SetGameScore
Auto Trait Implementations
impl RefUnwindSafe for SetGameScore
impl Send for SetGameScore
impl Sync for SetGameScore
impl Unpin for SetGameScore
impl UnwindSafe for SetGameScore
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key and return true if they are equal.
impl<T> Erasable for T
impl<T> Erasable for T
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber to this type, returning a
WithDispatch wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber to this type, returning a
WithDispatch wrapper. Read more
