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InMemoryChannelTransport

Struct InMemoryChannelTransport 

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pub struct InMemoryChannelTransport { /* private fields */ }
Expand description

In-memory transport using channels.

This is the default transport for local testing where all roles run in the same process.

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impl InMemoryChannelTransport

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pub fn new(role: RoleName) -> Self

Create a new in-memory transport for a role.

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pub async fn connect(&self, other: &InMemoryChannelTransport)

Connect this transport to another role’s transport.

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pub fn role(&self) -> &RoleName

Get the role name.

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impl DocumentedTransportContract for InMemoryChannelTransport

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impl Transport for InMemoryChannelTransport

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fn send<'life0, 'life1, 'async_trait>( &'life0 self, to_role: &'life1 RoleName, message: Vec<u8>, ) -> Pin<Box<dyn Future<Output = TransportResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Send a message to a specific role.
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fn recv<'life0, 'life1, 'async_trait>( &'life0 self, from_role: &'life1 RoleName, ) -> Pin<Box<dyn Future<Output = TransportResult<Vec<u8>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Receive a message from a specific role.
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fn is_connected(&self, _role: &RoleName) -> bool

Check if the transport is connected to a role.
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fn close<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = TransportResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Close the transport connection.

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