pub struct GeneratedEffectFamily {
pub interface_name: String,
pub request_enum_name: String,
pub outcome_enum_name: String,
pub host_trait_name: String,
pub simulator_trait_name: String,
pub scenario_builder_name: String,
pub operations: Vec<GeneratedEffectOperation>,
}Fields§
§interface_name: String§request_enum_name: String§outcome_enum_name: String§host_trait_name: String§simulator_trait_name: String§scenario_builder_name: String§operations: Vec<GeneratedEffectOperation>Trait Implementations§
Source§impl Clone for GeneratedEffectFamily
impl Clone for GeneratedEffectFamily
Source§fn clone(&self) -> GeneratedEffectFamily
fn clone(&self) -> GeneratedEffectFamily
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GeneratedEffectFamily
impl Debug for GeneratedEffectFamily
Source§impl<'de> Deserialize<'de> for GeneratedEffectFamily
impl<'de> Deserialize<'de> for GeneratedEffectFamily
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for GeneratedEffectFamily
impl PartialEq for GeneratedEffectFamily
Source§impl Serialize for GeneratedEffectFamily
impl Serialize for GeneratedEffectFamily
impl Eq for GeneratedEffectFamily
impl StructuralPartialEq for GeneratedEffectFamily
Auto Trait Implementations§
impl Freeze for GeneratedEffectFamily
impl RefUnwindSafe for GeneratedEffectFamily
impl Send for GeneratedEffectFamily
impl Sync for GeneratedEffectFamily
impl Unpin for GeneratedEffectFamily
impl UnsafeUnpin for GeneratedEffectFamily
impl UnwindSafe for GeneratedEffectFamily
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