pub enum HapticImpactStyle {
Light,
Medium,
Heavy,
Rigid,
Soft,
}
Expand description
Available styles for impact_occurred
.
Variants§
Light
A light impact feedback.
Medium
A medium impact feedback.
Heavy
A heavy impact feedback.
Rigid
A rigid impact feedback.
Soft
A soft impact feedback.
Trait Implementations§
Source§impl Clone for HapticImpactStyle
impl Clone for HapticImpactStyle
Source§fn clone(&self) -> HapticImpactStyle
fn clone(&self) -> HapticImpactStyle
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for HapticImpactStyle
impl Debug for HapticImpactStyle
impl Copy for HapticImpactStyle
Auto Trait Implementations§
impl Freeze for HapticImpactStyle
impl RefUnwindSafe for HapticImpactStyle
impl Send for HapticImpactStyle
impl Sync for HapticImpactStyle
impl Unpin for HapticImpactStyle
impl UnwindSafe for HapticImpactStyle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more