Struct InlineKeyboardButton

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pub struct InlineKeyboardButton {
    pub text: String,
    pub url: Option<String>,
    pub callback_data: Option<String>,
    pub switch_inline_query: Option<String>,
    pub switch_inline_query_current_chat: Option<String>,
    pub callback_game: Option<Box<CallbackGame>>,
    pub pay: Option<bool>,
}
Expand description

This object represents one button of an inline keyboard. You must use exactly one of the optional fields.

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§text: String

Label text on the button

§url: Option<String>

HTTP url to be opened when button is pressed

§callback_data: Option<String>

Data to be sent in a callback query to the bot when button is pressed, 1-64 bytes See https://core.telegram.org/bots/api#callbackquery

§switch_inline_query: Option<String>

If set, pressing the button will prompt the user to select one of their chats, open that chat and insert the bot‘s username and the specified inline query in the input field. Can be empty, in which case just the bot’s username will be inserted.Note: This offers an easy way for users to start using your bot in inline mode when they are currently in a private chat with it. Especially useful when combined with switch_pm… actions – in this case the user will be automatically returned to the chat they switched from, skipping the chat selection screen. See https://core.telegram.org/bots/api/bots/inline See https://core.telegram.org/bots/api#answerinlinequery

§switch_inline_query_current_chat: Option<String>

If set, pressing the button will insert the bot‘s username and the specified inline query in the current chat’s input field. Can be empty, in which case only the bot’s username will be inserted.This offers a quick way for the user to open your bot in inline mode in the same chat – good for selecting something from multiple options.

§callback_game: Option<Box<CallbackGame>>

Description of the game that will be launched when the user presses the button.NOTE: This type of button must always be the first button in the first row.

§pay: Option<bool>

Specify True, to send a Pay button.NOTE: This type of button must always be the first button in the first row. See https://core.telegram.org/bots/api#payments

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impl Clone for InlineKeyboardButton

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fn clone(&self) -> InlineKeyboardButton

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InlineKeyboardButton

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for InlineKeyboardButton

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for InlineKeyboardButton

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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type Error = <U as TryFrom<T>>::Error

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