pub struct GameHighScoreBuilder { /* private fields */ }Expand description
Builder for the GameHighScore structure
Implementations§
Trait Implementations§
Source§impl Builder for GameHighScoreBuilder
impl Builder for GameHighScoreBuilder
Source§type Value = GameHighScore
type Value = GameHighScore
Type to be built
Auto Trait Implementations§
impl Freeze for GameHighScoreBuilder
impl RefUnwindSafe for GameHighScoreBuilder
impl Send for GameHighScoreBuilder
impl Sync for GameHighScoreBuilder
impl Unpin for GameHighScoreBuilder
impl UnwindSafe for GameHighScoreBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more