pub enum GameScoreMessageId {
Inline {
inline_message_id: String,
},
NotInline {
chat_id: i64,
message_id: i64,
},
}Variants§
Trait Implementations§
Source§impl Clone for GameScoreMessageId
impl Clone for GameScoreMessageId
Source§fn clone(&self) -> GameScoreMessageId
fn clone(&self) -> GameScoreMessageId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameScoreMessageId
impl Debug for GameScoreMessageId
Source§impl<'de> Deserialize<'de> for GameScoreMessageId
impl<'de> Deserialize<'de> for GameScoreMessageId
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameScoreMessageId
impl RefUnwindSafe for GameScoreMessageId
impl Send for GameScoreMessageId
impl Sync for GameScoreMessageId
impl Unpin for GameScoreMessageId
impl UnwindSafe for GameScoreMessageId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more