pub struct AnswerCallbackQuery<'t> { /* private fields */ }
Expand description
Use this method to send answers to callback queries sent from inline keyboards. The answer will be displayed to the user as a notification at the top of the chat screen or as an alert.
Implementations§
Source§impl<'t> AnswerCallbackQuery<'t>
impl<'t> AnswerCallbackQuery<'t>
Sourcepub fn show_alert(&mut self) -> &mut AnswerCallbackQuery<'t>
pub fn show_alert(&mut self) -> &mut AnswerCallbackQuery<'t>
An alert will be shown by the client instead of a notification at the top of the chat screen.
Sourcepub fn url<T>(&mut self, url: T) -> &mut AnswerCallbackQuery<'t>
pub fn url<T>(&mut self, url: T) -> &mut AnswerCallbackQuery<'t>
URL that will be opened by the user’s client. If you have created a Game and accepted the conditions via @Botfather, specify the URL that opens your game – note that this will only work if the query comes from a callback_game button.
Otherwise, you may use links like t.me/your_bot?start=XXXX that open your bot with a parameter.
Sourcepub fn cache_time(&mut self, time: i64) -> &mut AnswerCallbackQuery<'t>
pub fn cache_time(&mut self, time: i64) -> &mut AnswerCallbackQuery<'t>
The maximum amount of time in seconds that the result of the callback query may be cached client-side. Telegram apps will support caching starting in version 3.14. Defaults to 0.
Trait Implementations§
Source§impl<'t> Clone for AnswerCallbackQuery<'t>
impl<'t> Clone for AnswerCallbackQuery<'t>
Source§fn clone(&self) -> AnswerCallbackQuery<'t>
fn clone(&self) -> AnswerCallbackQuery<'t>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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