pub struct CallbackQuery {
pub id: String,
pub from: User,
pub message: Option<Message>,
pub inline_message_id: Option<String>,
pub chat_instance: String,
pub data: Option<String>,
pub game_short_name: Option<String>,
}
Expand description
This object represents an incoming callback query from a callback button in an inline keyboard. If the button that originated the query was attached to a message sent by the bot, the field message will be present. If the button was attached to a message sent via the bot (in inline mode), the field inline_message_id will be present. Exactly one of the fields data or game_short_name will be present.
Fields§
§id: String
Unique identifier for this query
from: User
Sender
message: Option<Message>
Optional. Message with the callback button that originated the query. Note that message content and message date will not be available if the message is too old
inline_message_id: Option<String>
Optional. Identifier of the message sent via the bot in inline mode, that originated the query.
chat_instance: String
Global identifier, uniquely corresponding to the chat to which the message with the callback button was sent. Useful for high scores in games.
data: Option<String>
Optional. Data associated with the callback button. Be aware that the message originated the query can contain no callback buttons with this data.
game_short_name: Option<String>
Optional. Short name of a Game to be returned, serves as the unique identifier for the game
Implementations§
Trait Implementations§
Source§impl Clone for CallbackQuery
impl Clone for CallbackQuery
Source§fn clone(&self) -> CallbackQuery
fn clone(&self) -> CallbackQuery
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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