pub struct SendMessage {
pub chat_id: ChatId,
pub text: String,
pub parse_mode: Option<String>,
pub entities: Option<Vec<MessageEntity>>,
pub disable_web_page_preview: Option<bool>,
pub disable_notification: Option<bool>,
pub protect_content: Option<bool>,
pub reply_to_message_id: Option<i64>,
pub allow_sending_without_reply: Option<bool>,
pub reply_markup: Option<ReplyMarkup>,
}
Expand description
Use this method to send text messages. On success, the sent Message is returned.
Fields§
§chat_id: ChatId
Unique identifier for the target chat or username of the target channel (in the format @channelusername)
text: String
Text of the message to be sent, 1-4096 characters after entities parsing
parse_mode: Option<String>
Mode for parsing entities in the message text. See formatting options for more details.
entities: Option<Vec<MessageEntity>>
A JSON-serialized list of special entities that appear in message text, which can be specified instead of parse_mode
disable_web_page_preview: Option<bool>
Disables link previews for links in this message
disable_notification: Option<bool>
Sends the message silently. Users will receive a notification with no sound.
protect_content: Option<bool>
Protects the contents of the sent message from forwarding and saving
reply_to_message_id: Option<i64>
If the message is a reply, ID of the original message
allow_sending_without_reply: Option<bool>
Pass True if the message should be sent even if the specified replied-to message is not found
reply_markup: Option<ReplyMarkup>
Additional interface options. A JSON-serialized object for an inline keyboard, custom reply keyboard, instructions to remove reply keyboard or to force a reply from the user.
Implementations§
Trait Implementations§
Source§impl Clone for SendMessage
impl Clone for SendMessage
Source§fn clone(&self) -> SendMessage
fn clone(&self) -> SendMessage
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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