pub struct SendMessage {
    pub chat_id: ChatId,
    pub text: String,
    pub parse_mode: Option<String>,
    pub entities: Option<Vec<MessageEntity>>,
    pub disable_web_page_preview: Option<bool>,
    pub disable_notification: Option<bool>,
    pub protect_content: Option<bool>,
    pub reply_to_message_id: Option<i64>,
    pub allow_sending_without_reply: Option<bool>,
    pub reply_markup: Option<ReplyMarkup>,
}
Expand description

Use this method to send text messages. On success, the sent Message is returned.

Fields

chat_id: ChatId

Unique identifier for the target chat or username of the target channel (in the format @channelusername)

text: String

Text of the message to be sent, 1-4096 characters after entities parsing

parse_mode: Option<String>

Mode for parsing entities in the message text. See formatting options for more details.

entities: Option<Vec<MessageEntity>>

A JSON-serialized list of special entities that appear in message text, which can be specified instead of parse_mode

disable_web_page_preview: Option<bool>

Disables link previews for links in this message

disable_notification: Option<bool>

Sends the message silently. Users will receive a notification with no sound.

protect_content: Option<bool>

Protects the contents of the sent message from forwarding and saving

reply_to_message_id: Option<i64>

If the message is a reply, ID of the original message

allow_sending_without_reply: Option<bool>

Pass True if the message should be sent even if the specified replied-to message is not found

reply_markup: Option<ReplyMarkup>

Additional interface options. A JSON-serialized object for an inline keyboard, custom reply keyboard, instructions to remove reply keyboard or to force a reply from the user.

Implementations

Trait Implementations

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Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
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Serialize this value into the given Serde serializer. Read more

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