[][src]Struct telebot::functions::SetGameScore

pub struct SetGameScore { /* fields omitted */ }

Use this method to set the score of the specified user in a game. On success, if the message was sent by the bot, returns the edited Message, otherwise returns True. Returns an error, if the new score is not greater than the user's current score in the chat and force is False.

Trait Implementations

impl Serialize for SetGameScore[src]

Auto Trait Implementations

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impl<T, U> Into<U> for T where
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
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impl<T> Borrow<T> for T where
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