[−][src]Struct telebot::functions::SetGameScore
Use this method to set the score of the specified user in a game. On success, if the message was sent by the bot, returns the edited Message, otherwise returns True. Returns an error, if the new score is not greater than the user's current score in the chat and force is False.
Trait Implementations
impl Serialize for SetGameScore
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Auto Trait Implementations
impl Send for SetGameScore
impl Sync for SetGameScore
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Erased for T
impl<T> Serialize for T where
T: Serialize + ?Sized,
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T: Serialize + ?Sized,