pub struct AnswerCallbackQuery {
pub callback_query_id: String,
pub text: Option<String>,
pub show_alert: Option<bool>,
pub url: Option<String>,
pub cache_time: Option<u32>,
}Expand description
Use this method to send answers to callback queries sent from inline keyboards. The answer will be displayed to the user as a notification at the top of the chat screen or as an alert. On success, True is returned.
Alternatively, the user can be redirected to the specified Game URL. For this option to work, you must first create a game for your bot via @Botfather and accept the terms.
Otherwise, you may use links like t.me/your_bot?start=XXXX that open your bot with a parameter.
Fields§
§callback_query_id: StringUnique identifier for the query to be answered
text: Option<String>Text of the notification. If not specified, nothing will be shown to the user, 0-200 characters
show_alert: Option<bool>If true, an alert will be shown by the client instead of a notification at the top of the chat screen. Defaults to false.
url: Option<String>URL that will be opened by the user’s client. — note that this will only work if the query comes from a callback_game button.
Otherwise, you may use links like t.me/your_bot?start=XXXX that open your bot with a parameter.
cache_time: Option<u32>The maximum amount of time in seconds that the result of the callback query may be cached client-side. Telegram apps will support caching starting in version 3.14. Defaults to 0.
Implementations§
Source§impl AnswerCallbackQuery
impl AnswerCallbackQuery
Sourcepub fn show_alert(self) -> Self
pub fn show_alert(self) -> Self
Show alert
Sourcepub fn with_cache_time(self, cache_time: u32) -> Self
pub fn with_cache_time(self, cache_time: u32) -> Self
Set cache time
Trait Implementations§
Source§impl Clone for AnswerCallbackQuery
impl Clone for AnswerCallbackQuery
Source§fn clone(&self) -> AnswerCallbackQuery
fn clone(&self) -> AnswerCallbackQuery
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more