Struct telbot_types::message::EditMessageText[][src]

pub struct EditMessageText {
    pub chat_id: ChatId,
    pub message_id: i64,
    pub text: String,
    pub parse_mode: Option<ParseMode>,
    pub entities: Option<Vec<MessageEntity>>,
    pub disable_web_page_preview: Option<bool>,
    pub reply_markup: Option<InlineKeyboardMarkup>,
}
Expand description

Use this method to edit text and game messages. On success, if the edited message is not an inline message, the edited Message is returned, otherwise True is returned.

Fields

chat_id: ChatId

Unique identifier for the target chat or username of the target channel (in the format @channelusername)

message_id: i64

Identifier of the message to edit

text: String

New text of the message, 1-4096 characters after entities parsing

parse_mode: Option<ParseMode>

Mode for parsing entities in the message text. See formatting options for more details.

entities: Option<Vec<MessageEntity>>

List of special entities that appear in message text, which can be specified instead of parse_mode

disable_web_page_preview: Option<bool>

Disables link previews for links in the sent message

reply_markup: Option<InlineKeyboardMarkup>

A JSON-serialized object for a new inline keyboard.

Implementations

Create a new editMessageText request

Set parse mode

Set entities

Add one entity

Disable web preview

Set reply markup

Trait Implementations

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

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Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.