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HeadlessWindow

Struct HeadlessWindow 

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pub struct HeadlessWindow { /* private fields */ }
Expand description

The one canonical offscreen window marker. It implements platform_core::Window, so a single type satisfies both the renderer bound (which needs only the raw-window-handle traits) and the platform bound (Window). Its handles are always HandleError::Unavailable — there is no surface — so a renderer built against it must use its new_headless constructor, and AppHandler detects the unavailable handle to build an offscreen renderer. request_redraw is a no-op: crate::HeadlessPlatform drives frames explicitly rather than through a windowing system’s redraw queue.

This replaces the ad-hoc HeadlessWindow that lived in renderer-hardware and the per-test struct Fake; markers that renderer tests each defined for themselves.

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impl HeadlessWindow

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pub fn new(width: u32, height: u32) -> Self

A logical width×height offscreen surface at scale 1.0 reporting no OS light/dark preference.

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pub fn with_options( width: u32, height: u32, scale_factor: f64, prefers_dark: Option<bool>, ) -> Self

Full control over the reported Window::scale_factor and Window::prefers_dark.

Trait Implementations§

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impl Clone for HeadlessWindow

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fn clone(&self) -> HeadlessWindow

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl HasDisplayHandle for HeadlessWindow

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fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError>

Get a handle to the display controller of the windowing system.
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impl HasWindowHandle for HeadlessWindow

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fn window_handle(&self) -> Result<WindowHandle<'_>, HandleError>

Get a handle to the window.
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impl Window for HeadlessWindow

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fn width(&self) -> u32

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fn height(&self) -> u32

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fn request_redraw(&self)

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fn scale_factor(&self) -> f64

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fn prefers_dark(&self) -> Option<bool>

The OS light/dark preference, if the platform can report it: Some(true) = prefer dark. None when undetectable (e.g. X11, or a compositor without the settings portal). Defaults to None.
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fn is_offscreen(&self) -> bool

Whether this window renders to an offscreen target with no on-screen surface (its raw handles are unavailable). A handler must build a windowless renderer for it — a windowed renderer would fail to create a surface. Defaults to false (an on-screen window).
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fn drag_window(&self)

Begins an OS-driven interactive move (drag the window by a custom title bar). Must be called while the pointer button that started the drag is still pressed. No-op on backends without a movable top-level window (layer-shell surfaces, headless).
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fn set_minimized(&self, _minimized: bool)

Minimizes (true) or restores (false) the window. No-op where unsupported.
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fn set_maximized(&self, _maximized: bool)

Maximizes (true) or restores (false) the window. No-op where unsupported.
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fn is_maximized(&self) -> bool

Whether the window is currently maximized. Defaults to false where unsupported.
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fn set_title(&self, _title: &str)

Updates the OS window title. No-op where unsupported.
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fn focus_window(&self)

Brings the window to the front and requests input focus. No-op where unsupported or where the window manager forbids programmatic activation (e.g. some Wayland compositors).
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fn set_cursor(&self, _cursor: Cursor)

Sets the pointer shape over this window. No-op where unsupported (headless).

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> HasRawDisplayHandle for T
where T: HasDisplayHandle + ?Sized,

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fn raw_display_handle(&self) -> Result<RawDisplayHandle, HandleError>

👎Deprecated:

Use HasDisplayHandle instead

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impl<T> HasRawWindowHandle for T
where T: HasWindowHandle + ?Sized,

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fn raw_window_handle(&self) -> Result<RawWindowHandle, HandleError>

👎Deprecated:

Use HasWindowHandle instead

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.