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AnimQuadVertex

Struct AnimQuadVertex 

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#[repr(C)]
pub struct AnimQuadVertex { pub position: [f32; 2], pub uv: [f32; 2], pub slot: u32, pub _pad: u32, }
Expand description

Vertex for the shader-driven animated-quad pipeline (procedural and sprite kinds). All four vertices of a quad carry the same slot, which the fragment shader uses to look up per-frame state (phase, resolved colors, atlas dims) in the anim_uniforms buffer. No color or timing is baked in the vertex — that’s the whole point: rebuilding the vertex batch is unnecessary when only the phase changes, so the widget’s paint() doesn’t re-run per frame.

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§position: [f32; 2]

Pixel position; converted to NDC in the render loop.

§uv: [f32; 2]

Local UV within the quad (0..1 across each axis). The fragment shader uses uv.x to decide sweep inclusion; the sprite shader combines it with AnimParams::atlas_cols/atlas_rows to sample the atlas cell.

§slot: u32

Index into the renderer’s AnimParams uniform array. Same for all four vertices of a quad; declared @interpolate(flat) in WGSL to preserve the integer across rasterization.

§_pad: u32

Struct padding to keep stride a multiple of 8 bytes (matches QuadVertex convention for wgpu vertex-buffer layouts).

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Trait Implementations§

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impl Clone for AnimQuadVertex

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fn clone(&self) -> AnimQuadVertex

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for AnimQuadVertex

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impl Debug for AnimQuadVertex

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Pod for AnimQuadVertex

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impl Zeroable for AnimQuadVertex

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fn zeroed() -> Self

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NoUninit for T
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn upcast(&self) -> Option<&T>

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impl<T> WasmNotSync for T
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