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NoopNativeMenuBackend

Struct NoopNativeMenuBackend 

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pub struct NoopNativeMenuBackend;
Expand description

Backend that renders nothing. Used on platforms without a native-menu implementation (everything except macOS today) so cross-platform code that installs a native menu compiles and runs — the in-window MenuBar remains the menu surface there.

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impl NoopNativeMenuBackend

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pub fn new() -> Self

Build the no-op backend.

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impl Default for NoopNativeMenuBackend

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fn default() -> NoopNativeMenuBackend

Returns the “default value” for a type. Read more
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impl NativeMenuBackend for NoopNativeMenuBackend

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fn set_window_menu( &mut self, _window_id: TeksiloWindowId, _menu: NativeMenuSnapshot, _poster: Arc<dyn AppEventPoster>, )

Build (or replace) the native menu for window_id from menu. For every item the user later chooses, the backend MUST post a NativeMenuEventPayload — with window_id_owner == window_id — through poster. If window_id is (or becomes) the active window, the backend should also make this menu the visible one.
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fn activate_window(&mut self, _window_id: TeksiloWindowId)

Make window_id’s previously-set menu the active/visible one (focus follows window). No-op if that window never set a menu.
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fn clear_window(&mut self, _window_id: TeksiloWindowId)

Forget window_id’s menu (window closed).
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fn update_item(&mut self, _id: MenuItemId, _delta: MenuItemDelta)

Apply a reactive delta to a single already-installed item.

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impl<T> Any for T
where T: 'static + ?Sized,

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type Error = !

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