pub struct PlayerDiff {
pub cid: i32,
pub dx: i32,
pub dy: i32,
}Fields§
§cid: i32integer in range 0..
dx: i32§dy: i32Trait Implementations§
Source§impl Debug for PlayerDiff
impl Debug for PlayerDiff
Source§impl PartialEq for PlayerDiff
impl PartialEq for PlayerDiff
Source§impl Serialize for PlayerDiff
impl Serialize for PlayerDiff
impl StructuralPartialEq for PlayerDiff
Auto Trait Implementations§
impl Freeze for PlayerDiff
impl RefUnwindSafe for PlayerDiff
impl Send for PlayerDiff
impl Sync for PlayerDiff
impl Unpin for PlayerDiff
impl UnsafeUnpin for PlayerDiff
impl UnwindSafe for PlayerDiff
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more