GlTexture

Trait GlTexture 

Source
pub trait GlTexture:
    GlBind
    + GlObject
    + GlTarget {
    type Size;

    // Required method
    fn data(
        &self,
        level: i32,
        format: PixelFormat,
        size: Self::Size,
        data_type: PixelDataType,
        data: Vec<u8>,
    );

    // Provided methods
    fn set_min_filter(&self, filter: TexFilter) { ... }
    fn set_mag_filter(&self, filter: TexFilter) { ... }
    fn set_wrap_s(&self, wrap: TexWrap) { ... }
    fn set_wrap_t(&self, wrap: TexWrap) { ... }
    fn set_wrap_r(&self, wrap: TexWrap) { ... }
}

Required Associated Types§

Required Methods§

Source

fn data( &self, level: i32, format: PixelFormat, size: Self::Size, data_type: PixelDataType, data: Vec<u8>, )

Provided Methods§

Source

fn set_min_filter(&self, filter: TexFilter)

Source

fn set_mag_filter(&self, filter: TexFilter)

Source

fn set_wrap_s(&self, wrap: TexWrap)

Source

fn set_wrap_t(&self, wrap: TexWrap)

Source

fn set_wrap_r(&self, wrap: TexWrap)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§