Skip to main content

LayoutModel

Struct LayoutModel 

Source
pub struct LayoutModel<'a> {
    pub ir: &'a TimelineIr,
    pub opts: RenderOptions,
    pub year_min: i64,
    pub year_max: i64,
    pub total_width: f64,
    pub total_height: f64,
    pub lanes_ordered: Vec<&'a Lane>,
    pub lane_y: HashMap<String, f64>,
    pub tick_step: i64,
    pub items: Vec<LaidItem<'a>>,
    pub lane_bands: Vec<LaneBandModel>,
    pub lane_colors: HashMap<String, String>,
}
Expand description

Pre-computed layout: every coordinate needed by the renderer.

Fields§

§ir: &'a TimelineIr§opts: RenderOptions§year_min: i64§year_max: i64§total_width: f64§total_height: f64§lanes_ordered: Vec<&'a Lane>§lane_y: HashMap<String, f64>§tick_step: i64§items: Vec<LaidItem<'a>>§lane_bands: Vec<LaneBandModel>

Pre-computed lane background bands (index-ordered, same order as lanes_ordered).

§lane_colors: HashMap<String, String>

Mapping from lane ID to resolved CSS color (palette-assigned).

Implementations§

Source§

impl<'a> LayoutModel<'a>

Source

pub fn compute(ir: &'a TimelineIr, opts: RenderOptions) -> Self

Source

pub fn is_vertical(&self) -> bool

Returns true when the layout uses a vertical (top-to-bottom time axis) orientation.

Source

pub fn year_to_primary(&self, year: i64) -> f64

Convert a year to the primary axis coordinate.

  • Horizontal: returns the X coordinate.
  • Vertical: returns the Y coordinate.
Source

pub fn year_to_x(&self, year: i64) -> f64

Source

pub fn month_ticks(&self) -> Vec<(i64, u8)>

Month minor-tick positions for unit=month timelines.

Returns (year, month) pairs where month ∈ 2..=12 (month=1 overlaps the year tick). Empty when unit != "month" or when the scale is too small to show sub-year ticks.

Source

pub fn frac_year_to_x(&self, year: i64, month: u8) -> f64

X coordinate for a (year, month) fractional position.

Source

pub fn day_frac_to_x(&self, year: i64, month: u8, day: u8) -> f64

X coordinate for a (year, month, day) fractional position.

Source

pub fn day_ticks(&self) -> Vec<(i64, u8, u8)>

Day-level minor-tick positions for unit=day timelines.

Returns (year, month, day) triples covering the visible range. 過密回避のため、1日あたりの pixel-per-day が小さい場合は step を 7/14/30 日に切り替える。 unit != "day" または 1 日あたりのピクセルが小さすぎる場合は空配列を返す。

Source

pub fn ticks(&self) -> Vec<i64>

Tick positions (year values) within [year_min, year_max], inclusive of year_min if aligned.

Source

pub fn grid_positions(&self) -> Vec<f64>

Grid line positions for the current GridStyle.

Returns fractional year values (f64) covering [year_min, year_max].

  • GridStyle::None → empty (no grid lines drawn)
  • GridStyle::Decade → one position per 10 years
  • GridStyle::Year → one position per year
  • GridStyle::Month → one position per 1/12 year (12 per year)

Positions that coincide with existing axis ticks are included; the SVG renderer draws grid lines behind tick marks so duplicates are invisible.

Auto Trait Implementations§

§

impl<'a> Freeze for LayoutModel<'a>

§

impl<'a> RefUnwindSafe for LayoutModel<'a>

§

impl<'a> Send for LayoutModel<'a>

§

impl<'a> Sync for LayoutModel<'a>

§

impl<'a> Unpin for LayoutModel<'a>

§

impl<'a> UnsafeUnpin for LayoutModel<'a>

§

impl<'a> UnwindSafe for LayoutModel<'a>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<D> OwoColorize for D

Source§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
Source§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
Source§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
Source§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
Source§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
Source§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
Source§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
Source§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
Source§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
Source§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
Source§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
Source§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
Source§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
Source§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
Source§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
Source§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
Source§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
Source§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
Source§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
Source§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
Source§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
Source§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
Source§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
Source§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
Source§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
Source§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
Source§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
Source§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
Source§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
Source§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
Source§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
Source§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
Source§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
Source§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
Source§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
Source§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
Source§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
Source§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
Source§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
Source§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
Source§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
Source§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
Source§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
Source§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
Source§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
Source§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
Source§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
Source§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
Source§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
Source§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
Source§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
Source§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
Source§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
Source§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.