pub struct UpdateConnectionState {
pub state: ConnectionState,
}
Expand description
The connection state has changed
Fields§
§state: ConnectionState
The new connection state
Trait Implementations§
Source§impl Clone for UpdateConnectionState
impl Clone for UpdateConnectionState
Source§fn clone(&self) -> UpdateConnectionState
fn clone(&self) -> UpdateConnectionState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for UpdateConnectionState
impl Debug for UpdateConnectionState
Source§impl<'de> Deserialize<'de> for UpdateConnectionState
impl<'de> Deserialize<'de> for UpdateConnectionState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UpdateConnectionState
impl RefUnwindSafe for UpdateConnectionState
impl Send for UpdateConnectionState
impl Sync for UpdateConnectionState
impl Unpin for UpdateConnectionState
impl UnwindSafe for UpdateConnectionState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more