pub struct EditMessageText {
    pub chat_id: i64,
    pub message_id: i64,
    pub reply_markup: Option<ReplyMarkup>,
    pub input_message_content: InputMessageContent,
}Expand description
Edits the text of a message (or a text of a game message). Returns the edited message after the edit is completed on the server side
Fields§
§chat_id: i64The chat the message belongs to
message_id: i64Identifier of the message
reply_markup: Option<ReplyMarkup>The new message reply markup; for bots only
input_message_content: InputMessageContentNew text content of the message. Should be of type InputMessageText
Trait Implementations§
Source§impl Clone for EditMessageText
 
impl Clone for EditMessageText
Source§fn clone(&self) -> EditMessageText
 
fn clone(&self) -> EditMessageText
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for EditMessageText
 
impl Debug for EditMessageText
Source§impl<'de> Deserialize<'de> for EditMessageText
 
impl<'de> Deserialize<'de> for EditMessageText
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Method for EditMessageText
 
impl Method for EditMessageText
Auto Trait Implementations§
impl Freeze for EditMessageText
impl RefUnwindSafe for EditMessageText
impl Send for EditMessageText
impl Sync for EditMessageText
impl Unpin for EditMessageText
impl UnwindSafe for EditMessageText
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more