pub struct MessageGame {
pub game: Game,
}
Expand description
A message with a game
Fields§
§game: Game
The game description
Trait Implementations§
Source§impl Clone for MessageGame
impl Clone for MessageGame
Source§fn clone(&self) -> MessageGame
fn clone(&self) -> MessageGame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for MessageGame
impl Debug for MessageGame
Source§impl<'de> Deserialize<'de> for MessageGame
impl<'de> Deserialize<'de> for MessageGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for MessageGame
impl PartialEq for MessageGame
Source§impl Serialize for MessageGame
impl Serialize for MessageGame
impl StructuralPartialEq for MessageGame
Auto Trait Implementations§
impl Freeze for MessageGame
impl RefUnwindSafe for MessageGame
impl Send for MessageGame
impl Sync for MessageGame
impl Unpin for MessageGame
impl UnwindSafe for MessageGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more