pub enum StakeDiceState {
StakeDiceState(StakeDiceState),
}Variants§
StakeDiceState(StakeDiceState)
Describes state of the stake dice
Trait Implementations§
Source§impl Clone for StakeDiceState
impl Clone for StakeDiceState
Source§fn clone(&self) -> StakeDiceState
fn clone(&self) -> StakeDiceState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for StakeDiceState
impl Debug for StakeDiceState
Source§impl<'de> Deserialize<'de> for StakeDiceState
impl<'de> Deserialize<'de> for StakeDiceState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for StakeDiceState
impl PartialEq for StakeDiceState
Source§fn eq(&self, other: &StakeDiceState) -> bool
fn eq(&self, other: &StakeDiceState) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for StakeDiceState
impl Serialize for StakeDiceState
impl StructuralPartialEq for StakeDiceState
Auto Trait Implementations§
impl Freeze for StakeDiceState
impl RefUnwindSafe for StakeDiceState
impl Send for StakeDiceState
impl Sync for StakeDiceState
impl Unpin for StakeDiceState
impl UnsafeUnpin for StakeDiceState
impl UnwindSafe for StakeDiceState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more