pub enum ActiveStoryState {
Live(ActiveStoryStateLive),
Unread,
Read,
}Variants§
Live(ActiveStoryStateLive)
The chat has an active live story
Unread
The chat has some unread active stories
Read
The chat has active stories, all of which were read
Trait Implementations§
Source§impl Clone for ActiveStoryState
impl Clone for ActiveStoryState
Source§fn clone(&self) -> ActiveStoryState
fn clone(&self) -> ActiveStoryState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActiveStoryState
impl Debug for ActiveStoryState
Source§impl<'de> Deserialize<'de> for ActiveStoryState
impl<'de> Deserialize<'de> for ActiveStoryState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ActiveStoryState
impl PartialEq for ActiveStoryState
Source§fn eq(&self, other: &ActiveStoryState) -> bool
fn eq(&self, other: &ActiveStoryState) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for ActiveStoryState
impl Serialize for ActiveStoryState
impl StructuralPartialEq for ActiveStoryState
Auto Trait Implementations§
impl Freeze for ActiveStoryState
impl RefUnwindSafe for ActiveStoryState
impl Send for ActiveStoryState
impl Sync for ActiveStoryState
impl Unpin for ActiveStoryState
impl UnsafeUnpin for ActiveStoryState
impl UnwindSafe for ActiveStoryState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more