pub struct Mutator<S: SyncState, R: Runtime = Wry> { /* private fields */ }Implementations§
Source§impl<S: SyncState, R: Runtime> Mutator<S, R>
impl<S: SyncState, R: Runtime> Mutator<S, R>
pub fn current(&self) -> &S
pub fn reload(&mut self) -> Result<&S, Error>
pub fn mutate(&mut self, f: impl FnOnce(&mut S))
pub fn try_mutate(&mut self, f: impl FnOnce(&mut S)) -> Result<(), Error>
pub async fn mutate_async<F, Fut>(&mut self, f: F)
pub async fn try_mutate_async<F, Fut>(&mut self, f: F) -> Result<(), Error>
Trait Implementations§
Source§impl<'de, S: SyncState, R: Runtime> CommandArg<'de, R> for Mutator<S, R>
impl<'de, S: SyncState, R: Runtime> CommandArg<'de, R> for Mutator<S, R>
Source§fn from_command(command: CommandItem<'de, R>) -> Result<Self, InvokeError>
fn from_command(command: CommandItem<'de, R>) -> Result<Self, InvokeError>
Auto Trait Implementations§
impl<S, R = Wry<EventLoopMessage>> !RefUnwindSafe for Mutator<S, R>
impl<S, R = Wry<EventLoopMessage>> !UnwindSafe for Mutator<S, R>
impl<S, R> Freeze for Mutator<S, R>
impl<S, R> Send for Mutator<S, R>
impl<S, R> Sync for Mutator<S, R>
impl<S, R> Unpin for Mutator<S, R>
impl<S, R> UnsafeUnpin for Mutator<S, R>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more