Struct RoomScreen

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pub struct RoomScreen { /* private fields */ }
Expand description

The main widget that displays a single Matrix room.

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impl RoomScreen

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pub fn new(room_id: OwnedRoomId, room_name: String) -> Self

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pub fn process_timeline_updates<R: Runtime>( &mut self, app_handle: &AppHandle<R>, )

Processes all pending background updates to the currently-shown timeline.

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pub fn show_timeline<R: Runtime>(&mut self, app_handle: &AppHandle<R>)

Handles any [MessageAction]s received by this RoomScreen. TODO: add an action queue fed by the frontend and treated here Shows the editing pane to allow the user to edit the given event. Handles the EditingPane in this RoomScreen being fully hidden. Shows a preview of the given event that the user is currently replying to above the message input bar. Clears (and makes invisible) the preview of the message Invoke this when this timeline is being shown, e.g., when the user navigates to this timeline.

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pub fn set_displayed_room<S: Into<Option<String>>, R: Runtime>( &mut self, room_id: OwnedRoomId, room_name: S, app_handle: &AppHandle<R>, )

Sets this RoomScreen widget to display the timeline for the given room.

Trait Implementations§

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impl Debug for RoomScreen

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for RoomScreen

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Serialize for RoomScreen

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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