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RaftCluster

Struct RaftCluster 

Source
pub struct RaftCluster {
    pub raft: TataraRaft,
    pub state_machine: Arc<RwLock<StateMachineData>>,
    pub network: RaftHttpNetwork,
    /* private fields */
}
Expand description

A running Raft node.

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§raft: TataraRaft§state_machine: Arc<RwLock<StateMachineData>>§network: RaftHttpNetwork

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impl RaftCluster

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pub async fn start( node_id: NodeId, _raft_addr: &str, data_dir: &PathBuf, ) -> Result<Self>

Initialize a new Raft node.

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pub async fn bootstrap_single(&self, raft_addr: &str) -> Result<()>

Bootstrap a single-node cluster (first node).

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pub async fn add_voter(&self, node_id: NodeId, addr: &str) -> Result<()>

Add a new voter to the cluster.

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pub async fn add_learner(&self, node_id: NodeId, addr: &str) -> Result<()>

Add a learner (non-voting replica).

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pub async fn write(&self, cmd: ClusterCommand) -> Result<ClusterResponse>

Write a command through Raft (goes to leader).

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pub async fn read_state(&self) -> Result<Arc<RwLock<StateMachineData>>>

Read cluster state (linearizable — confirms leadership first).

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pub async fn read_local(&self) -> Arc<RwLock<StateMachineData>>

Read cluster state (eventually consistent — local read, no leader check).

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pub fn read_local_sync(&self) -> Arc<RwLock<StateMachineData>>

Synchronous local read — returns the shared state reference directly. Used by components that need the reference at construction time.

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pub async fn is_leader(&self) -> bool

Check if this node is the current leader.

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pub async fn current_leader(&self) -> Option<NodeId>

Get the current leader’s node ID.

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pub fn node_id(&self) -> NodeId

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