Struct tasvideos_api_rs::SystemFrameRate
source · pub struct SystemFrameRate {
pub id: Option<i32>,
pub frame_rate: Option<f64>,
pub region_code: Option<String>,
pub preliminary: Option<bool>,
pub obsolete: Option<bool>,
}
Expand description
Describes a possible framerate for a gaming system.
Fields§
§id: Option<i32>
§frame_rate: Option<f64>
§region_code: Option<String>
§preliminary: Option<bool>
§obsolete: Option<bool>
Trait Implementations§
source§impl Clone for SystemFrameRate
impl Clone for SystemFrameRate
source§fn clone(&self) -> SystemFrameRate
fn clone(&self) -> SystemFrameRate
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SystemFrameRate
impl Debug for SystemFrameRate
source§impl Default for SystemFrameRate
impl Default for SystemFrameRate
source§fn default() -> SystemFrameRate
fn default() -> SystemFrameRate
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for SystemFrameRate
impl<'de> Deserialize<'de> for SystemFrameRate
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<SystemFrameRate> for SystemFrameRate
impl PartialEq<SystemFrameRate> for SystemFrameRate
source§fn eq(&self, other: &SystemFrameRate) -> bool
fn eq(&self, other: &SystemFrameRate) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.