Enum State

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pub enum State<T = (), E = ()> {
    Pending,
    Resolve(T),
    Resolved,
    Reject(E),
    Rejected,
}

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Pending

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Resolve(T)

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Resolved

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Reject(E)

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Rejected

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impl<T, E> State<T, E>

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pub fn is_pending(&self) -> bool

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pub fn is_resolve(&self) -> bool

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pub fn is_resolved(&self) -> bool

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pub fn is_reject(&self) -> bool

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pub fn is_rejected(&self) -> bool

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pub fn resolve(self) -> Option<T>

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pub fn reject(self) -> Option<E>

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pub fn as_ref(&self) -> State<&T, &E>

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pub fn as_mut(&mut self) -> State<&mut T, &mut E>

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pub fn into_result(self) -> Option<Result<T, E>>

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pub fn map<U, F>(self, op: F) -> State<U, E>
where F: FnOnce(T) -> U,

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pub fn map_err<F, O>(self, op: F) -> State<T, O>
where F: FnOnce(E) -> O,

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pub fn and<U>(self, res: State<U, E>) -> State<U, E>

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pub fn and_then<U, F>(self, op: F) -> State<U, E>
where F: FnOnce(T) -> State<U, E>,

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pub fn or<O>(self, res: State<T, O>) -> State<T, O>

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pub fn or_else<O, F>(self, op: F) -> State<T, O>
where F: FnOnce(E) -> State<T, O>,

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pub fn unwrap_or(self, or: T) -> T

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pub fn unwrap_or_else<F>(self, f: F) -> T
where F: FnOnce() -> T,

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pub fn take(&mut self) -> State<T, E>

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impl<T, E> State<T, E>
where E: Debug,

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pub fn unwrap(self) -> T

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pub fn expect(self, msg: &str) -> T

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impl<T, E> State<T, E>
where T: Debug,

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pub fn unwrap_reject(self) -> E

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pub fn expect_reject(self, msg: &str) -> E

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impl<T, E> State<T, E>
where T: Default,

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pub fn unwrap_or_default(self) -> T

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impl<T, E> State<T, E>
where T: Clone, E: Clone,

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pub fn clone(self) -> Self

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pub fn clone_from(&mut self, source: &Self)

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impl<T: Clone, E: Clone> Clone for State<T, E>

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fn clone(&self) -> State<T, E>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T, E> Debug for State<T, E>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T, E> From<T> for State<T, E>

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fn from(val: T) -> Self

Converts to this type from the input type.
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impl<T: Hash, E: Hash> Hash for State<T, E>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: Ord, E: Ord> Ord for State<T, E>

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fn cmp(&self, other: &State<T, E>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<T: PartialEq, E: PartialEq> PartialEq for State<T, E>

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fn eq(&self, other: &State<T, E>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialOrd, E: PartialOrd> PartialOrd for State<T, E>

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fn partial_cmp(&self, other: &State<T, E>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T: Copy, E: Copy> Copy for State<T, E>

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impl<T: Eq, E: Eq> Eq for State<T, E>

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impl<T, E> StructuralPartialEq for State<T, E>

Auto Trait Implementations§

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impl<T, E> Freeze for State<T, E>
where T: Freeze, E: Freeze,

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impl<T, E> RefUnwindSafe for State<T, E>

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impl<T, E> Send for State<T, E>
where T: Send, E: Send,

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impl<T, E> Sync for State<T, E>
where T: Sync, E: Sync,

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impl<T, E> Unpin for State<T, E>
where T: Unpin, E: Unpin,

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impl<T, E> UnwindSafe for State<T, E>
where T: UnwindSafe, E: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<!> for T

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fn from(t: !) -> T

Converts to this type from the input type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.