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StatesConfig

Struct StatesConfig 

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pub struct StatesConfig {
    pub initial: String,
    pub disconnect_state: String,
    pub blocking_states: Vec<String>,
    pub definitions: HashMap<String, StateDefinition>,
}
Expand description

Task state configuration.

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§initial: String

Default state for new tasks.

§disconnect_state: String

Default state for tasks when their owner disconnects (must be untimed).

§blocking_states: Vec<String>

States that block dependent tasks (tasks in these states count as “not done”).

§definitions: HashMap<String, StateDefinition>

State definitions with allowed transitions and timing behavior.

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impl StatesConfig

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pub fn is_valid_state(&self, state: &str) -> bool

Check if a state is a valid defined state.

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pub fn is_valid_transition(&self, from: &str, to: &str) -> bool

Check if a transition from one state to another is allowed.

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pub fn is_timed_state(&self, state: &str) -> bool

Check if a state is timed (accumulates duration).

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pub fn is_terminal_state(&self, state: &str) -> bool

Check if a state is terminal (has no exits).

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pub fn is_blocking_state(&self, state: &str) -> bool

Check if a state is a blocking state (blocks dependents).

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pub fn state_names(&self) -> Vec<&str>

Get all defined state names.

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pub fn get_exits(&self, state: &str) -> Vec<&str>

Get allowed exit states for a given state.

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pub fn untimed_state_names(&self) -> Vec<&str>

Get all untimed state names (valid for disconnect final_state).

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pub fn validate(&self) -> Result<()>

Validate the states configuration.

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impl Clone for StatesConfig

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fn clone(&self) -> StatesConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StatesConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StatesConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for StatesConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for StatesConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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