[][src]Struct tarkov::profile::Skills

pub struct Skills {
    pub common: Vec<CommonSkill>,
    pub mastering: Vec<MasteringSkill>,
    pub points: f64,
}

Player skills

Fields

common: Vec<CommonSkill>

Common skills

mastering: Vec<MasteringSkill>

Master skills

points: f64

Skill points

Trait Implementations

impl Clone for Skills[src]

impl Debug for Skills[src]

impl<'de> Deserialize<'de> for Skills[src]

impl PartialEq<Skills> for Skills[src]

impl Serialize for Skills[src]

impl StructuralPartialEq for Skills[src]

Auto Trait Implementations

impl RefUnwindSafe for Skills

impl Send for Skills

impl Sync for Skills

impl Unpin for Skills

impl UnwindSafe for Skills

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,