pub trait DecisionHandler:
Send
+ Sync
+ Debug {
// Required method
fn handle_decision<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
ctx: &'life1 TransactionContext,
decision: &'life2 Decision,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
}Expand description
Trait for handling FSM decision points.
When the FSM reaches a state that requires an external decision
(e.g., whether to authorize a new transfer), the
StandardTransactionProcessor calls the configured DecisionHandler.
Implementations can auto-approve, publish to an event bus, call out to a compliance API, present a UI to a human operator, etc.
Required Methods§
Sourcefn handle_decision<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
ctx: &'life1 TransactionContext,
decision: &'life2 Decision,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn handle_decision<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
ctx: &'life1 TransactionContext,
decision: &'life2 Decision,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Called when the FSM produces a Decision.
The handler receives the full TransactionContext (current state,
per-agent status) and the Decision describing what needs to be
resolved.
Implementations that auto-resolve should return the same Decision
back. Implementations that defer to external systems should publish
the decision and return it for auditing.